Created in Maya and Substance Painter.
Everything (i.e. design, modeling, rigging, UV-mapping, texturing, lighting, and animation)
done by me.
Eli Gross, Animator
Welcome to That’s Gross, home of the animation work of Eli Gross.
Animator In Training. I’m currently a student at a studio that has credits on many top movies. 

I love this twitchy robot dude